Learning Model Integration Teams Games Tournament (TGT) and Gaming Media Uno Stacko to Social Studies Learning Outcomes In the classroom V Elementary School 2 Bahonsuai

Authors

  • Ine Mariam Universitas Tadulako
  • Hasan Universitas Tadulako
  • Idrus Universitas Tadulako

DOI:

https://doi.org/10.59653/jemls.v2i02.810

Keywords:

Integration, Teams Games Tournament, Learning Model, Uno Stacko Game Media, Learning Outcomes

Abstract

Education is very important capital in development a country of use obtain source Power quality human being, because through arrangement good education​will produce good graduates too. Therefore​that’s an increase quality education also means improvement quality source Power man. As for the formula problem Does the integration of the Teams Games Torunemaent (TGT) model and the Uno Stacko game media have an effect on social studies learning outcomes for class V of SD Negeri 2 Bahonsuai, objectives study Based on formulation the problem above so objective study namely to find out the integration of the Teams Games Torunemaent (TGT) model and the Uno Stacko game media which influences the social studies learning outcomes for class V SD Negeri 2 Bahonsuai, method This research is a type of quantitative research with experimental methods, results study The research instrument test is used to determine the level of validity, reliability, level of difficulty and distinguishing power of the questions. Before examining the average similarity between the two classes using independent sample t-test analysis, a normality test, homogeneity test, and N-Gain test are needed first. After carrying out the normality test, homogeneity test, and N-Gain test in both classes, the data was sufficient to carry out hypothesis testing.

Downloads

Download data is not yet available.

References

Aditya, UB (nd). Implementation of Teams Games Tournament for Increase Skills Collaboration Class Students Elementary school. Journal of Education and Culture, 14 (1).

Alfianita, R. (2024). MAXIMIZING CRITICAL THINKING SKILLS USING THE PROBLEM EXAMPLE GAMES TOURNAMENT MODEL AT SDN TELAWANG 1 BANJARMASIN. 7.

Azizah, A., Tatang, T., Saleh, N., & Nurmala, M. (2024). Collaborative Learning through Inside Outside Circle (IOC)- Post to Post Game in 21st Century Mufradat Learning. Edumaspul : Journal of Education, 8 (1), 307–318. https://doi.org/10.33487/edumaspul.v8i1.7631

Magdalena, I., Kadziyah, S., & Rosiha, S. (2023). CONCEPT OF ELEMENTARY SCHOOL LEARNING DESIGN MODELS. 2.

Misnawati, M. (2024). BIPA Innovative Study Through Central HISKI Webinar 27 December 2023. Journal Scientific Cage Tingang, 15 (1), 41–51. https://doi.org/10.37304/jikt.v15i1.294

Moutawaqil, NE, & Wibawa, S. (2024). GAMPEL REYEK'S LEARNING MODEL (OBSERVE, LEARN, PRACTICE, REFLECT, AND PROJECT) IN A DIFFERENTIATION USING THE TPACK APPROACH TO PPKN LEARNING. 09.

Riyadi, T., & Zulfiati, HM (2024). EXPLORATION OF THE POTENTIAL OF GAME-BASED LEARNING IN IMPROVING CLASS 5 SCIENCE LEARNING ACHIEVEMENT IN PRIMARY SCHOOLS. 09.

Rosadi, Y., Razak, A., & Hidayah, MU (2024). EFFECTIVENESS OF THE JIGSAW LEARNING MODEL IN MANAGING ACTIVE PARTICIPATION OF CLASS IV STUDENTS IN SCIENCE LEARNING AT MI AR RAUDHAH SAMARINDA. 1.

Siti Muntamah, B., & Fardana N, NA (2024). GROWING CREATIVITY WITH LEARNING MODELS: LITERATURE REVIEW. Scholaria : Journal of Education and Culture, 14 (01), 46–58. https://doi.org/10.24246/j.js.2024.v14.i01.p46-58

Downloads

Published

2024-04-27

How to Cite

Mariam, I., Hasan, H., & Idrus, I. (2024). Learning Model Integration Teams Games Tournament (TGT) and Gaming Media Uno Stacko to Social Studies Learning Outcomes In the classroom V Elementary School 2 Bahonsuai. Journal of Education Method and Learning Strategy, 2(02), 298–305. https://doi.org/10.59653/jemls.v2i02.810

Issue

Section

Articles

Most read articles by the same author(s)